Multiplayer Dev Vlog (2022-01-23)

Welcome to our second multiplayer dev vlog. This week we discuss some fixes, and perhaps stumble on a new bug… ?

Items we talked about:

Node locations not syncing across clients

Arborian doing a “weird dance”? on circuit route when node is added on curcuit line

Circuit routes syncing

Mock network created for unit testing of network communications

Make tree growth sync across clients

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