So, a while ago I realized that my entire game’s graphical scale was tiny. This was causing problems with testing and development, so I scaled up all the assets to a normal size. This shouldn’t have broken anything, but it broke a lot.
I got almost everything working again, but I never recovered the route node addition and deletion functionality – I had other things to work on… 🙄. Recently, I took some time to fix this. It only took about 2 hours.
The boring details:
- The deletion button wasn’t working because it didn’t have a rigid body, so it wasn’t being triggered when I clicked on it. It was technically counting as its parent object which is the blue node.
- Next was the node addition by clicking on one of the lines. This was messed up because the collider on the line was too small, and, I wasn’t using the correct coordinates to detect the hovering.
But now that’s all fixed!! This feature is really so important and user friendly, I am so happy to get it back! 😄

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